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(1 edit)

Thanks!


Setting the material that uses the STM/UI/Default shader mask mode to "Outside" works!


I deleted the Legacy shaders, but see no notable difference as I am not using any. Turned out the console errors only display after the update, and disappeared after relaunching Unity.


It worked without reimporting the "Shaders" folder. I tried reimporting it too, but no notable difference is seen in my use case.