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(1 edit) (+1)

had a lot of fun beating the game, it was fun, enjoyable, and original. game felt complete, dialogs were silly and funny.

one note: rats were getting stuck all the time, to avoid that, i suggest using 'Navigation2D' it's pretty simple to set up and use, once you have set it up (there are plenty of tutorials online) you can write something like 

'var direction = ( nav.get_simple_path(global_position, player.global_position)[1] - global_position ).normalized()' in the enemy code

(+1)

Hey ,thanks for playing and the inputs .

I will add Navigation2D to my knowledge base checklist.

Autotile is one hell of a feature Godot offers.