Trip Report: So I got 7 people to playtest my game over a 2 hour period during a video game meetup at a bar.
If you have a game in development I cannot stress enough how important it is to let people try your game. You need to be right next to them and watch what they do and look for unconscious cues such as sighing, eye rolling or tapping rapidly. It really is amazing what you can pick up from them.
Here are some photos. I swear I did test it with people who didn't have beards. One of my test subjects was able to play my game with a can of Miller Lite in his other hand so I can confirm that is a playable feature when Dead King releases.