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Just played 3.1, haven't played since 1.1, And god damn, did it get better. I absolutely love everything added, especially the new scenes. I just can't choose between any of em to be my favorites. Yet again, can't wait to see chapter two. Although, gonna mention a bug. Boars were able to grab me in slut mode before I used the begging option, which sorta ended up with me being between begging mode and having a boar on me. Just had to click beg and it got back to normal, but still. Overall though, Loving the direction of this still my man.

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Ha, thanks! Glad you're liking the new stuff.

Which boars was it, the regular or the mashers (red x on the bats)? Also try to remember the sequence if you can, makes it easier to find the bug. Normally the boars would finish and you'd enter a downed/kneeling state. From there I think the only option to progress is to use the beg skill (if you were able to do something else, let me know). Which leads me to assume you never got to the downed state before the boars did a grab command?

This was the regular boars if I remember correctly. I entered downed state, they left, and I was grabbed by another before I could use the beg option. So I had both the option to suck, and to beg. When using the suck command, the beg button would stay. When using the beg button, he'd beg, and the boar would stop grabbing you. That'd  reset it and the boar just grabs you again. This happened twice, in the area before you get to the nightclub.

Also, out of curiosity, will there be other characters on our boys side, or will there always be just our rabbit dude to fight em alone?

Think I've found the issue: added some new framework to run through the moves faster in slut mode and forgot to toggle a new switch off when putting Mezz into downed state. Should be fixed now, will probably just replace the existing 0.3.1 with the fixed version in a bit.

No, just Mezz as protag for this one. There's some fun stuff you can do with a set of two or three, but that adds complexity: the more you do with the team mechanic, the less you can do with the game more broadly. And fight mechanics aren't really my strong suit anyway, so I'm sticking with a single-character design for now.

Thats for the best, I'd say. And I'll say that fighting in this game was alright. I'm not much of an RPG person, even loving this game. So the fighting wasn't my biggest focus. Not much that can be done with the fighting in RPG maker though from what I've seen, but it could be better. Theres definitely one strategy that made fights pretty easy in normal mode. Just save up energy for each fight, use spinning move, kill whoever has the least health, spinning move again. It was a guaranteed win every fight unless hypnotized. And slut modes very straight forward. Suck, beg, suck, etc. If not changed, a way to go through it faster may be a good way to do it. Overall, love it though.