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Thanks for the feedback! 

Honestly, I did it the hard way most of the time…I made a lot of the rooms in a very plain design and then started slowly adding detail to different sections but literally one tile at a time. 

For the title card I did a draft in Paint and then used a solution to import it (Search the Playdate dev forums for the latest solution to that) and then cleaned it all up. 

But mostly it just took a while of doodling around in the editor. One tip, I didn’t realise the tile picker tool was available (like a colour dropper icon) which would have made a lot of the process much faster!)

Ohhhh, that makes so much sense now. If you drop the tile into a room, the room itself is sort of like a canvas layer in a paint app.

Thanks for the reply. The game is super inspiring. I wish my Playdate was shipped so I could play it properly :)

Thanks very much! Yes I wish mine would ship too :-D I'm group 2 so haven't even held a Playdate yet...