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(+1)

Thanks! Yeah, in (7) I made a bunch of functions that can quickly let me know if for example the main character is wearing pants or a skirt, or if her bra is visible or not, and then I can tailor the story around that. But then, I totally forgot I even made those functions, because I became busy with other stuff. I think that shows that this project has become big enough that I can't keep all of it in my head. I have to single-thread, and take time to focus on specific aspects, and kind of relearn them (the processes I make for myself), each time. I just looked in visual studio, and the game is about 8,500 lines of code.

(+1)

So that innocent note is actually pretty important :D If I understand correctly that means majority of logical heavy lifting is done and you can focus even more on events :D