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Unfortunately, I don't have a full list of bug fixes anywhere, but here are some of the notable ones:

  • Fixed sliding off enemies when stomping on them at certain angles.
  • Fixed the box getting stuck in Sweet Donut Plains.
  • Wall jumping on flipswitch panels is better now.
  • Fixed the longer load times when returning to the main menu.
  • Fixed the grid that would sometimes appear in the water.
  • Increased the deadzones on the gamepad sticks.