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(1 edit)

Really cool concept and fun to play!


1. I've finished the game and I'm still not sure what the mushrooms and sticks were for. 


2. Likewise would be more straightforward if non-scrolls could not be equipped (ex. chip) so that the player doesn't try to use those items around the map. 


3. Perhaps spell menu and interact should be Z and X buttons, for times when I'm trying to talk to someone or open a chest but I end up opening the spell menu because I'm not close enough. 


4. Lastly, movement may be smoother if the spell menu only works while holding Z, instead of Z being used to toggle the menu on and off. There were plenty of times that I tried to run away from enemies but was stuck in place because because that menu was still open.