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Ambitious to make a multiplayer game for a jam, and with destructible terrain no less! An impressive effort to get all that working. I do fail to see how it really addresses the theme, but you've got a pretty solid base for a 2D shooter here. It really just needs something to make it stand out a bit more thematically or mechanically.

Yeah I had an idea to go for something  else, but I decided it was too late to change the core concept by that time.  The idea leaned towards 1000 ammo, no killing each other but instead painting the terrain with color, while under a timer and hazards.