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Very unique use of the limitation!  It felt like the charged jump meter slowed you down a bit too much, but maybe that's the point - to eat up more of your time and make sure you have to find more bugs.
Good job!

^v^ McStebb

Thanks for the feedback!

I don't understand much about slowdown. Does it seem to slow down while preparing to jump, or is the jump speed not fast enough?

As in it broke up the momentum of the gameplay because I would have to stop & wait for my jump to charge to progress.  A double jump would allow for more fluid movement through the level.

BUT: I also observed that it helped enforce the objective, because it would eat up your time and add urgency to you hunting for life-giving flies.  So all-in-all, it's probably a good addition.

(+1)

Understood, thank you

I didn't even think about double jumps😅

But yes, you are right, I wanted the high jump to take more time and make you choose priorities.