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Playthrough: 

This is a really cool game, and I think it has commerical potential. People might complain about the difficulty, but it felt good to me. The sound design and UI polish are both top-notch. Also, the hacking in the tutorial is more interesting than anything in Hacknet, although that's not saying much.

I don't have much to add in terms of feedback. This is a good vertical slice. Reminds me a little bit of Hotline Miami (the stealthy/tactical nature of the combat, and the fact that you die easily). All you need now is, well, the rest of the game. Content, story, stuff to do that doesn't feel repetitive or grindy.

>tfw no AI-generated concierge gf