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These are really awesome, but when clicking on one of these enemies in battle, it seems that the hit box is off. I guess its because there is a large gap between sprites in the sprite sheet, so most of the hit box in battle is empty space. This is causing me to attack the wrong enemies due to overlapping boxes. Any idea how I can fix this?

Sorry about that. There is a fix depending on what plugin is animating your enemies. Either yanfly or VIsustella But theres a setting for enemies where you can set the hitbox or frame size of  each particular enemy. So I think that should solve the problem. It's been a while since I worked deeply into these  plugins so I cant get very specific at moment.

(1 edit)

Thanks! I have the Visustella plugin. I'll try to look through to see if there is a way to change the hitbox. 

Edit: I looked at the documentation and tried to fix it, but couldn't figure it out. I'm new to rpg maker so maybe the functionality is there and I'm just not sure how to do it.