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Wooo just finished a playthrough or three of this and here's my early thoughts! I know there's lots to be added later, so just take these as very very initial impressions. ^^

This will be so immersive with sound effects! I can already imagine how spooky the full version might be—footsteps down the halls, impact noises when people get hit, whooshing of movement... even as a demo I was able to sort of "hear" and expect these beats in my head.

I would love some ambient noise as an alternative for background music during scenes where it's just Chris and James walking around. Even a low drone or something would be enough to draw me in.

This one is just a preference and idk how viable it is in different engines, but this would be great with dialogue blips. There are so many unique characters that I bet you can do a lot with this type of  "voice."

(Below are my reactions during my first playthrough!)

These backgrounds are pretty and well-chosen to fit the vibe!
"I mean, that's a seven year old, what's she gonna do?" LOOOLLLLL
Chris is pretty headstrong! Really wasn't expecting that, he seems more reserved at a glance. It makes for interesting interactions. :P
LENA IS TERRIFYING
HOLY CRAP THIS STORY IS DARK AND VIOLENT??
JACK IS SCARY.
I like the speed up or pitch-up of the music when Jack gets angry! I am too tired to know which one it is right now but it made my heart rate go up LMAO
The fade-in of the stars was super cool!
I love the baton scene with James a lot.
Wow that is indeed one tall boi!
cute end card! <33
and shoutout to your uncle; he's a real one.

BUGS & SUGGESTIONS

Typo 1

"James *peaks out the door to make sure the coast is clear, then they both make a break for it."

*Peaks should be peeks.

Typo 2

"Two countries are trapped in a cold war with one another. It *effects every other country on the continent too, but as they are, they're all too weak to do anything about the two warring powerhouses."

*Effects should be affects.

Bug??

After having completed a playthrough, when I reach the Title Screen and hit "New Game," James' name has already replaced the '???' at the very beginning. After the scene switches during the first encounter with the Doll, then it goes back to ??? as it should be.
Weirdly this only happens with James, and not Jack. Jack still gets his '????' intro.
At first, I was kinda excited because I thought this was a built-in feature! I thought there was like, second-playthrough bonus content. Would be cool to have something carry over like that in the future. :P

All that said, I love the cast of characters so far and I hope to learn more about them as the game develops! Wonderful art style and such a cool concept!! :D

I hope there will be some music jokes too

"I would love some ambient noise as an alternative for background music during scenes where it's just Chris and James walking around. Even a low drone or something would be enough to draw me in."

This is a great suggestion, thanks. I don't know why I never considered doing it haha. Dialogue blips are probably going to be a little too much for the engine I'm using, but I'll look into that too.

My brain can't tell the difference between effects/affects even when I google it ahaha, so thanks for pointing out the typos!! 

"At first, I was kinda excited because I thought this was a built-in feature! I thought there was like, second-playthrough bonus content." 

Yeah, this is a scripting error, sorry. :( I actually...had been considering second-playthrough content, but couldn't imagine anyone playing it that thoroughly, so thanks for proving my doubts wrong!

Thank you for the thorough comment!! I really enjoyed reading your reactions too! I hope you'll enjoy the full version. :')

Thanks for reading!