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Was a fun little adventure. The environments and the music were nice. I would have liked to have more gameplay elements instead of moving from set piece to set piece but it still tells the story it wants to tell. Nice work!

  • Thinks I liked:
    • I really like the music. Was it recorded live?
    • I enjoyed the pixel art and the depictions of the frog lifecycle and metamorphosis through each stage of life. 
    • The environments were well done. It was cool how you could swim in between sea grass strands and that you could hop along the tree branches in the forest scene.
  • Things that could be improved:
    • Would have like to see something like "click to continue" in game intro to let the player know what they have to do. Also it tells the player that the beginning is not a cutscene they sit back and watch.
    • It would help first time players if in game it would tell the player the controls like "use WASD" to move and "press space to talk".
    • There is no real clear direction in the first level. I didn't realize that the goal was just to survive. Even the fish at the beginning wasn't a threat as i could swim up to its mouth. So i guess it wasn't suvival so much as it was just waiting for a bit.
    • I think the frog animation for moving left is reversed.
    • Would have liked to see more game mechanics. In this story no decisions were made, obstacles avoided, puzzles solved. You could move around and talk to others but the player did not gain any insight from the conversations that would help them during the game. For example the frogs warn you of the snake but it turns out the snake was not a threat so you can just walk right past it. There weren't any obstacles from the start.