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(1 edit)

Thanks a lot for the long and detailed feedback. All valid points I take in consideration. I'll answer to some points if you're ever interested.

- The Menu sounds remind me of the Gran Turismo games, but it was not intentional
- I'm gonna ditch wall of texts for quick imaged tutorials (idealy)
- I differenciate Gacha from Collectathon games, maybe that's a mistake
- Having better illustration of what is happening would be hard but I want to get at it
- You're now putting too much new ideas into my head!
- Might include Lore in the game with progressive content unlock according to feedback so far
- Please hire me if your own prototype makes millions!

Cheers