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Interesting idea, but it spoils the game that there is no goal. I mean, no matter what you do to the character, she reverts to she's default state (unless you kill she).

So we can torture/entertain them for eternity, but for what? If it's a trainer game, their values (fear/heal) should matter, and we need some closure to the plot. 

That is the point of the game, however since this is an early access it does not represent the final experience of the game