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(+2)

<<<<< DAY 2 >>>>>

A young man arrives at this mysterious town, where his missing girlfriend was last seen. He's there to find her. Little does he know what he's really getting himself into...

Well. That storyline didn't even last 24 hours. We'll still keep the man looking for his girlfriend part, but alter it to:

A young man is driving with his girlfriend to a weekend vacation in the woods when suddenly SOME EVENT causes them to lose consciousness. The man wakes up in a strange hospital alone and disoriented. He goes looking for his girlfriend. Weird stuff starts to happen.

Next, since we know the game is to be 60 minutes, let's sketch out a simple outline of what could happen:

  • Opening: 3 minutes
  • Simple Puzzle and Tutorial: 5 min
  • Exploration and Kewl Fights: 5 min
  • Puzzle: 5 minutes
  • Something Significant happens Midway: 5 m
  • Puzzle: 5 minutes
  • Exploration and Kewl Fights: 5 min
  • Puzzle: 5 minutes
  • Hero in Deep Trouble: 5 min
  • Exploration: 5 min
  • Endgame and Boss fight: 10 mins
  • Ending Scene: 5 min (Good Ending/Bad Ending)

Getting the story down is the hardest part of this phase. Nothing else can continue until we at least have a rudimentary sketch.