I love the pixel art of the game, it reminds me of those old school chose-your-own-adventure games for early PCs. It might've been mentioned in the feedback during the presentation, but it'd be great if you leaned into that by using 8-bit styled text fonts and pixelated the pictures used for the puzzles. The number of events and options to choose from in the actual gameplay are also really varied, it's come a long way since its older versions!