Awesome, thanks for the feedback! Yeah, that outfit display bug is a big one for me. I'm gonna work on that next.
In regards to writing, it's something I'm giving a lot of thought. I want to use what I call dynamic scenes, which you can already see in the erotic scenes, like in the cargo bay. The idea is that the same scene scene can have a lot of variations, and new variations could occur if conditions change. But in practice, I don't know if they are interesting (maybe they come off really generic), or if they are sustainable in a development sense. Maybe it's better to use short scenes that don't change much instead, because they can be a bit deeper, and I can write more of them. I'm not sure yet, but I think I'll experiment around a little bit. What do you think of the way the lewd scenes kind of shuffle around?
One thing I would also like to add is a fourth button, that lets you skip to the end of a story. That will be especially nice if like you said, you're slogging through the intro tutorial stuff again. It also would be nice if you just want to know how much you made on a mission, or how much morale you lost in a scene.