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(+3)

once again yames knocks it out of the park with delicacy of atmosphere. you really know how to grow the worst gnawing feelings of dread without using jumpscares as a crutch, and i always love getting lost in your writing and worldbuilding. this game in particular leaves a strange and wistful poignancy, its innocent in the face of something truly disturbing

great work as always, i really look forward to what you share with us next!

(+1)

thank you!!! <3