Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

this music is great! as for the gameplay, i wish newly pressed buttons would override previously held ones so that walking around is easier, and i have no idea how to put something into my (X) slot. to be fair, i was playing on controller (my keyboard has to be unplugged when playing unity games because it reports as a steering wheel and messes up controls), but i’d really like to keep the “S” item around!

also the procedural generation could use work: often you have a door in one room where there is a wall in the adjacent room, so the door is unusable. either avoiding such a situation, or detecting it and putting some kind of cool decoration over the doorway would feel better imo

also, after my second trip through the temple, i ended up back in the room, but nothing happened. like, i could just walk my character right off the screen!

(+1)

Thank you so much! Yeah a lot of people are having issues with the directional walking, I'll will polish that soon. the second slot is for special weapons that I still need to add. The  procedural generation is very scuffed right now and I might overhaul it completely. And I have no idea why that happens on the room on the second playthrough, I'll take a look into that.

Thanks for all the feedback!