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(+1)

I like the concept of harvesting and selling based on the economy. Also, the whole bear-themed stock market and news reports was silly in a very positive way. The music is beautiful and gorgeous.

Unfortunately, the daily cycle if very hectic. It took me three attempts to know what I need to do altough there are explainations. Having bigger numbers for the inventory and prices would be good, too.

The night time was very frustrating because of the dragons' hitboxes, which are very small (this has been noted previously, too). Also, sometimes I have the feeling my arrows get blocked by other arrows that I've already shot and are now floating in the air. Are they in the same hitbox layer?
Surviving the night without having at least $100 seems impossible to me.

That being said, I like the overall concept. Imho it needs balancing tweeks.

(+1)

Thanks! really glad you liked it! yeah explanations were hastily done the hour that the game was due XD would have loved to put a -$1 on the arrows. Dragons def needed some hitbox/physics/rendering tweaks but also outta time.  Balance probably needs more than just Tweaks XD I will definitely be updating after the rating for the jam is over.