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Vakuzar

75
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2
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4
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A member registered Aug 04, 2019 · View creator page →

Creator of

Recent community posts

Thank you very much!

Thank you so much! I was very proud of how things turned out.

Thank you so much! glad you liked it!

thank you soo much!

super cute!

Nice Job! I really like the intro, having to shake off the branch

Great! glad you liked it!

That's great! I hope you had a good time, it was such a  blast to make and we where all very proud.

Thank you! was super fun to make

Awesome, thank you, and good feedback

For getting through the door try getting the gold dice first and then dashing in (since you both are technically the same number, the dash changes the draw). Then there is a tiny bump on the floor I think so if you have the issue still try jumping a little before dashing into the door, that should do the trick! hope the rest is fun for you and you get a good chance to try it out again!

Oh, that's deceptively simple and yet very fun. I feel like this would make a killer Mario party game !

I really like the world generation, that's awesome that you got that done is such a short time!

I really like the world generation, that's awesome that you got that done is such a short time!

Very fun aesthetic, I could see this being a nice mobile game super easily!

looks really cool, but Im having issues holding jump to start

That's great, and yeah I thought it could add some fun challenge, but now that I've gotten some rest I probably would have added some viewport

Thank you very much, it was a blast to make. Yeah Dragons needs some pretty big tweaks to them. Yeah, I agree with the clock, maybe adding an "AM / PM" would have helped clear that up as well. Yeah the minutes also do go to 100, but I guess it is a fantasy world XD.

Thanks! really glad you liked it! yeah explanations were hastily done the hour that the game was due XD would have loved to put a -$1 on the arrows. Dragons def needed some hitbox/physics/rendering tweaks but also outta time.  Balance probably needs more than just Tweaks XD I will definitely be updating after the rating for the jam is over.

Thank you so much! Got a ton of love and effort put into it so I'm really glad you liked it! It was a blast to make and will probably be polished up after the contest is over (fix some bugs and such), but this is probably my favorite game jam I've made, super proud of the team!

Thank you very much!!! Really appreciate it, yeah both are things I wanted to address but didn’t have time too. I wanted like a red -1 to spawn when you use an arrow and maybe shake it to draw attention. With a little more time would have been fun to have each plant have like 3 stages but since we had 9 already that would have been 27 total o too if everything else. I might update it at some point later after the jam to address those. Also add a loose state if you have no money and no more plants.

But like who did the VO that was too much fun XD

Man both the animation and art are stellar. Loved the subversion of the main mechanics at the end. Excellent.

Hahaha, I lost so much at first because I thought you had to match the colors of the two flowers. Do you at least get bonus points or was that all in my head?

Nice minimal art style, looks handrawn

Good Doggo, best boi.

Love the little flip animation

I really like the controls, made the driving feel really nice.

Good Job, first Game is always hard so be proud you finished!

Good call on the line renderer for the last few grasses, really helps out.

Thanks! yeah, the goal of the controls was to make it hard to control to match the theme. The walls where soft we where hoping to use raycasts from each mesh to help with optimization instead of colliders, in the end we had a pretty big technical issue and where not able to complete it in time. 

Thanks! the controls add random movement to the player to fit the "uncontrollable" theme. and yeah, unfortunately a technical issue ate up all our polish time. I think we will polish and republish in the future!

haha yeah, Thank you very much! The bull controls have some extra rbg to make them less controllable and go with the theme.  We really had a good time, but had some technical issues that ate a bunch of our time. We will republish in the future since we had a blast making this game. 

This one is super cleaver I really like it!

The main mechanic is really cool!
I think the gameplay would be even better if you added some enemies or a more solid goal.

hahaha thanks, I was very proud of it!

haha idk if over the top, 

but i do love the alliteration

https://vakuzar.itch.io/plug

mine is :

Plug the Interdimensional wormhole with a cork

https://vakuzar.itch.io/plug