Hey! I enjoyed the demo and look forward to the full release. One suggestion: don't have left click default to "examine" when the target object isn't interactive. Right click works fine for that. I found myself constantly irritated by accidentally examining things (and having to click through several lines of description over and over) when I was trying to interact. This was most noticeable when spinning the combination lock, where I'd frequently hit the outside of the lock getting its description, or the wardrobe behind it.