Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Yeah, In order to get a half pixelated, half smooth effect, I had to render the game in two separate viewports, and this screwed with the mouse tracking, so I couldn't make the mouse work for twins stick controls. And to keep them consistent, I did the same for the controller controls. Thanks for the feedback!

And again I totally agree that the shooting is a bit rough, but that's just how it goes!