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(+2)

Very unique concept and great execution!

Unfortunately without a tutorial, but not too difficult to learn. It was very fun yet strategic to figure out the best solutions for problems that you yourself create. The music was very calming. I did find one bug (Details in my other post) and also lost to RNG in the second level (Started with three water buckets). Wasn't annoying though because you can easily restart each level, which fits the tone very well. The art is super clean and cutely drawn, although the background gives it a bit more of a darker tone which I'm not quite sure fits the game well.

But overall, great game. Well done.

(Though I don't buy that the duck is a chicken and it seems neither did Zaetu. Disappointing)

(+1)

Hey Agent Jo, thank you for taking so much time giving us your detailed feedback - highly appreciated!

oHoodie  does a great job and is taking care of all the bugs. Right now we have a second "shadow version" of Cardening where all the bugs you mentioned got already fixed. The in-game tutorial is also ready there, as well as many other improvements.

Wasn't sure about the background either, but with my latest UI designs, everything is coming really well together. Can't wait to see this new version officially published - it got so much better!

PS: You made my day with mentioning the 3-buckets-problem - I was constantly running into it and was probably wrecking Hoodies nerves by complaining about that so many times ;-)