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(+1)

Very interesting game! This is definitely going to be a nice gem, I can tell.

Feedback:
- Music is very soothing and peaceful. For variety it would be nice to have a couple more tracks, but the mood is perfect.

- Art is very nice. Locations are distinctive and clear. Enemy art is really nice and has great flavor.

- UI. The UI Art is good, but navigating and clarifying what can be done at each place could be streamlined a little bit, especially when you have to go into a sub-menu to do a default action (like resting in the cave). Also, it was a little bit annoying to have the silhouettes of the characters slowly fade-in every time when I revisit a location. It would be nice if they were just there.

- Battle: Would be nice to have a battle tutorial the first time one enters a battle. I figured out the basics, but I felt like there was a lot I didn't know.

- Gameplay: On the first playthrough, it wasn't immediately apparent how the stats would impact my run when I was building my first character. On a subsequent playthrough, it would make sense. The tutorial was decent at helping me know how to do things, but it didn't give me as much as a clear sense of how I should progress, even with the quest. I felt a bit stuck at trying to get a Camouflage Cloak. I felt it was implied that I should be able to accomplish it somewhat early in the game, but never seemed to unlock any actions in the Field. Maybe this is intentionally misleading, which could be fine as a hook to pull the player deeper. It also wasn't totally clear why the characters chose to stop talking to me if I didn't progress their quest. It just happened with almost no explanation. I think if the progression flow was clarified or explained a little more the game would feel more natural and comfortable.

All these little things aside though, I really enjoyed playing this game. Probably my favorite of the entries I've played so far!

(+1)

Great thanks again! Will try to return the same favor (high-quality feedback) asap :D

We’re sincerely over the moon that you like our game and give us such a thorough feedback! We’ll carefully analyze your proposals, and make the appropriate changes! :)

I felt a bit stuck at trying to get a Camouflage Cloak. I felt it was implied that I should be able to accomplish it somewhat early in the game, but never seemed to unlock any actions in the Field.

Yeah I saw in the video you tried to return in the Fields every now and then :) Actually the first secondary quest is really assuming player should rush through locations for it (if he wants ofc), but now I see the pattern of location appearing is far not that obvious, so we definitely need a bit more leading here.

Maybe this is intentionally misleading, which could be fine as a hook to pull the player deeper.

It’s intentionally a quite far from the start, but it’s our mistake, that player couldn’t get the idea how to achieve his very goal.