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Nice job :) Yeah, that spell is powerful, but also dangerous. Thanks for the suggestions. You can also control with the arrow keys/wasd, in case that wasn't clear. Making the whole screen shake would make your actions have more impact, that's a good idea. I don't plan on doing any big updates but I'll keep it in mind, or for a next game!

thanks I didn't realize I could use WASD

I appreciate the guts it takes to do such an unusual experiment with this clock mechanic. Risky in my eyes as a game developer, but definitely seems to have paid off since the game is quite fun.

Very minor bug found:

-I had to click to revive a creature, but first I wanted to see what kind of tablet I had so I opened that part of the hud, when I hit the "close" button not only did it close the "tablets" hud thing, it also revived some creature that was directly where the "close" button was.


Also, I reached 91!

I gave up on a game because I was going to die, and then when I tried to start a new game I got this message:

___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object objGUI:

Unable to find instance for object index 103280

at gml_Object_objGUI_Draw_0

############################################################################################

gml_Object_objGUI_Draw_0 (line -1)

Sorry about that! If you're still in the same situation, could you send me the save data? It should help to find the problem. On Windows, it should be in <User>/AppData/Local/Occloop_23/ and macOS: <User>/Library/Application Support/com.venbrux.loopy

You can reset all game data in the Settings menu, which should also solve the problem, but it will also delete your highscore :/

It wasn't a serious problem. I had just ended my previous run because I was doomed, so the error message (which appeared after I tried to start a new game) just meant that I had to abort the game and then reopen it to play again. I've played more runs and haven't run into the error again yet.