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Cool game. I had some issues with the lighting. If you light to many things at once it starts to lag really bad. I also may have also opened the first locked door the unintended way, but i'm not sure.

Yeah, I Used a few too many lights and some of them even have two lights in each to give orange and yellow hues! I kind of just pushed my system to the limits as an experiment with just how much stress i can put on Unreals lighting engine without really optimizing anything. thanks for the feedback! I'll check out the video and take a look! thanks a lot for playing and commenting! I might go back to it later on but i have a bigger project and this was just a sort of 'fun, play around, let off some steam' project, so who knows. I would like to make it slightly longer which would require optimizing the lighting but we shall see!