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Day 24, Still working on the art, the world's one is pretty much done, just need to make the art for few more and maybe making the prototype again (probably the day after tomorrow)

Here's the gif, pretty short, but still good :)

Now there are few things here, planks for jump through / one way platforms, boxes for decoration only, animation for rocks(or projectile) that been destroyed and also stone tiles. And I also planned some layers of stones that darken the further it is in the background for a little bit of cave detail, this might be hard but I'm gonna do it. But for me this is still not enough, but already a lot of cave vibe (lighting and lanterns already done, but for the sake of playtesting, will not apply them yet :| ).

And now, if it weren't obvious enough, the player is in a big mine full of gems. Is it abandoned or not, does it have a lot of small area or few big area, I don't know. I'm still making concepts of it, maybe after the prototype, I get to the real working of the true build and no more small prototypes (maybe a big ones, like alpha or beta or something).

Well that is all people, goodbye and will see you tomorrow ;)

This looks great! Interesting cave. Cool pixel art, nice animations! And atmosphere to explore this cave!