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(1 edit) (+1)

Thank you for reporting the problem and sorry for that!

(i made a fix in  1.02 version if needed)

This field did not seem mandatory, but apparently it was :)

Fyi, the system seems to lock /freeze the whole device (requiring holding down the power button to crash reboot) if the game is launched with the crank holstered (I assume you’re trying to read a value and get null or something).

(2 edits) (+1)

Thank you.

Here are the limits of not having the real device yet :)

I've just added in version 1.03 a check preventing to read the crank values if the crank is docked. 

Hopefully this will fix the issue !

Firstly, love the new home screen animation.

Secondly, no - still broken - It runs (can push the button for instructions, but then crashes when you take the crank out. I’m seeing a “run loop stalled for more than 10 seconds” on screen.

(1 edit) (+1)

Thank you.

I'm clueless on what is happening. I suspect a bug in the SDK, but without a device it is hard to investigate.

I've asked for some help in the dev forum. I'll let you know if I make any progress !

(+1)

Hi, latest 1.05 version should fix the issue ! 🙂