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The odd prompt is intentional but the audio loop is not intentional and the computer freezeup is definitely not intentional. The game isn’t THAT kind of scary. I am very sorry, I do not know how that could have happened. From a purely coding perspective, there is nothing about that prompt that is especially different from any other, it operates in exactly the same way. But there were no problems when interacting with other characters? This is bizarre, haven’t heard of this bug yet, others have finished the game without it. Obviously I don’t want to risk any damage to your computer, I won’t ask you to try again.  Did the freezeup happen when the prompt showed up or when you clicked on it? If you clicked on it, was the dialogue audio just repeating? I don’t know what would trigger this, but I’ll see what I can do. I’m very sorry for this game having such an unfortunate first impression. Thank you for letting me know and I appreciate this.

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Well, I noticed I could still move around when talking to alice. (I think her name was alice? the girl in that room with the painting) And I don't think I hit any other keys when the looping happened. I just walked up to it

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I will do some testing over this weekend and what I can do to fix this, see if I can recreate it and so on. Thank you!

I just now uploaded a new patch that fixes this bug of moving around while talking, thank you. I was unable to recreate the freezing, and when I had other people try it out, they were unable to recreate it either, so it is difficult to test this one, but I did go back and delete any code or other things that could have been extraneous or fluff. I hope this fixes it.