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(1 edit)

As you ask for feedbacks, i wouldl say there are lots of small problems:

  • can't left click after first death (athough it's too weak so i mainly use the right click weapon)
  • the normal speed is to slow comparing to enemy's attack so i have to abuse the dashing
  • it should should the cursor when pause
  • the back clipping can be improved with some alpha dithering

I like that insteading of having a fast bulllet game like most of the submission, you are trying something different. the water environment also looks charming and relaxing

(As It's a small game made with unity, i suggest you to export it in WebGL platform.)