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(+1)

 I like the 3D models and how they fit into the envioment, but the controls are a bit too floaty and the attacks dont feel like they have any weight 

Thank you for the feedback, we would have liked to add some effects or a stun mechanic in the game from being hit, however due to time constraints we couldn't achieve more than the essentials of the game concept. I think your point about the controls feeling floaty is fair too, perhaps we should have adjusted the falling speed of the player and tweaked the movement some more.