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Following the Alignment System, your game would be chaotic good. It's just amazing how you've picked characters that are so different and created an aesthetic of your own. That's really one of my favorite things about this game. The second point I enjoyed is how each level has its own dynamic. It makes jumping, running and fighting never feel the same. Good job! The one thing I would consider is changing the color of the falling platforms on the second level since it's a bit frustrating to fall from a platform that you expected to be static.