I love the aesthetic of this game. It's very Tim Burton-ish. Both levels and characters were well designed and I appreciate the gameplay difference between each of them.
I just have one question: Is this game competitive or are players expected to help each other? If the second option, why did you make the decision of allowing players to progress when their teammates had died? Also, let's say Skelly died in the first round, why did you decide to spawn him back once we advance the level? I suppose this is a trivial question, but it made me wonder.