Just died to Marzia and YOU KNOW WHY???
She clipped me through the wall.
The walls and doors are thin. So thin that character hitboxes can collide without needing to pass through them. You can die to Viktor just by walking to a banging door with a neodymium magnet on it. And...
Can you, like, make things such as walls and doors cut off character hitboxes so that they can't unrealistically collide past solid walls?