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(2 edits) (+2)

Okay… There is too much to cover, and I’m surprised by the amount of content in this chapter. Like I said many times before, I will get into the story itself and work in some categories: Audio, Narration/writing, Art and finally eye candy. For this case since it still short I will only give an opinion, still I know it is a work from a single person with some support on other areas.

A full review will take every little thing in detail, and I’m not here for that at the moment. Done on Build: 0.04

Long story made short: I have enjoyed too much! I had a laugh that it was difficult to stop. I’m surprised by the detail and background details of each scene. Likewise, I had cried and feel the pain too. It is hard to explain, but that is sympathy at its fines. The story is well put together and viewed by our character. Some 4th wall breaking but not too extreme. Do I recommend anyone to give it a try? Absolutely, yes. ¨Don’t judge a book by its cover but by its content.¨ I was a fool now, so take it.

Audio: There is no problem so far, I say that many of them caught me by surprise by how well they fit their respective scenarios. I enjoy music and I feel their emotions if there is one… In this case, I had many more emotions been powered by the songs in their scenarios. Making them memorable.

Side note: While writing this review, I have been enjoying the starting menu song.

Narration/Writing: Although I have no right to judge for writhing since English is my second language. I have to say, it is easy to understand and fast to read. The descriptions are well put together and most of them fit wonderfully together. I enjoy a good story and this one did not disappoint to even seen the end of the chapter. True, I would love to see what comes next but, for now, I’m satiated for the dissolved.

The characters are a lovely bunch, and although there is some strong imagery on some of their actions, they do fit their world well. Talking about the world, I can say, even if their concept seems simple, it is still better if it is simple because it can get complicated really fast.

Their world is wonderful travel to the unknown. Knowing them, and hearing how they survive and live, are a good point to show how much is kept in mind.

Art: Now this one is a touchy theme to talk about. First, I like to say that I sometimes judge a project for its art, but, for this one, it really caught my eye. I know it is a one-person work, and I understand that judging art is almost an insult. I do not mean any harm here, I do love how they look and how charming it is on the style. Furthermore, I know they can be refined… but honestly I’m happy for it that it is a good-looking and thoughtful game. I have to give it credit, it may look out of place, but I do know that a previous judge of the art of a game got me into a hidden gem. This one is an example of why I should not judge by their art.

As for how did I view it before opening my mind? Honestly, some angles of the characters faces got me seen them a little weird. I understand it is because of perspective, that way we don’t see it bad. It did distract me sometimes, but never mind that.

Eye candy: Sadly, there is none at the moment. Now… by eye candy I mean the… Intimate kind… But it’s no problem at all. We are starting after all. I do love to see it, but I hate it when it is rushed and never build up to it. I have seen games that just run for it. While others go for a slow approach, and I enjoy more of those. I’m here to see a Visual Novel. For a different kind of reason, I believe it needs to be build slowly if I wanted something fast… there are other mediums for them.

With everything being said… This is all I can do for now. I hope I had given some advice and some good pointers to help and make a decision to try to enjoy the time free you may have to try this game. I will continue to update it through the builds, so thank you for reading, and thanks to the developer for creating a wonderful story.