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(1 edit)

Too short to score any higher than 3 stars for me. Dash after jump mechanic was not intuitive.

Thanks for the feedback! Any suggestions on how the dash could be more intuitive?

I did not expect that it was also an air dash so I kept trying to make it work on the ground to make the jump. So it was briefly annoying until I figured it out. I guess you'd have to train the player or provide an on screen explanation. Explanation probably the most sensible thing for a small project.