Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
(+3)

Just finished. 

Amazing environments. Great enemy design. Fantastic sound design (and atmosphere all around). Fun little fourth wall breaking moments. Really actually gut wrenching, scream inducing scares. Combat was a bit stiff, but it felt appropriate for a survival/psychological horror, though at the same time ammunition might've been -too- plentiful. 

The design of the shotgun was VERY interesting and subverting. 

The apple puzzle was.. Kind of ridiculous. I don't know if I did something wrong or not, but the solution was completely nonsensical and took me the better part of half an hour to solve. 

I really enjoyed the way the story was going.. until the end. I really feel like a lot of the loose ends were left COMPLETELY resolved, whether I was missing notes or not reading into things enough (I admittably didn't find tapes 1 or 3). And more importantly, I found the ending to be just.. Unsatisfying and boring. 

When presented with what I figured was a morality choice at the end (though I'm not sure about whether or not this was a decision that would affect the ending), I chose what I figured was the good ending. And after a little bit more atmospheric tension, the game just ended. Kind of lamely at that, without any real gratification. 

Again, I'm not sure if I missed anything that would've contributed to a more satisfying ending. But in the end, after all the pretty good game.. I just feel a little unfulfilled. :/ 


Nonetheless, great great game. The experience that lead me to the end was more than enough to make up for the ending, in my opinion. Had me really scared a LOT of times, although, frustrated a few times too. Amazingly made game.

Good job, Kira. <3 

Thanks! Can I ask which ending you got? Because some are a little more fufilling than others but I also agree they just kinda show up and end the game.

OK, so, spoilers here so don't read if you.. aren't the developer or haven't finished.

.

.

.

.

.

.

.

OK. I reached the room with the ladder leading to light, and the hole in the wall with Dina(?) barking. So of course I went in the hole and fought all the giant roaches, then ended up in the disturbing Hell tunnels with the floating chest-hole and swollen head boys. After navigating this I finally reached a new room that seemed normal enough. A door leading one way, a ladder leading to the surface. I climbed up and the dog was just waiting for me. It was sunny and bright and I pet it.. and the screen faded to white. The ending text was something like, "I escaped that hell" so on and so forth.. To be honest, I was kinda pissed off and skimmed it.

I know it's in survival horror nature, but I don't really want to replay the game to seek out more endings. 

Yes well that is the good ending. I'm sorry it's kind of un-fulfilling. The bad ending and 1 other don't include that last chest-hole bois, so that's what I thought you had gotten. I'm not the best at making endings.