I think DirectX 10, I think you have to go through Itch.io's sytem to refund the game I'm not sure how to do it on a personal basis.
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When you look away for at least a second Sotiris will teleport within a closer radius to you. The entire time you are in the room with him that radius is slowly shrinking and it shrinks fast if you are not looking at him. He emits a 3D looping static sound that get's higher pitch when you're looking in his direction to let you know where he is.
?????????????? Sounds like some serious sequence breaking. I'll look into it and try to figure out what happened. Normally it should be, find the doll head, break it and retrieve the picklock, get into the office, the body doesn't matter, the door should be open. I'm guessing you somehow got the area to progress further than it should have and that's why the retina door is locked. There must be a trigger somewhere that doesn't get deactivated properly so it's firing twice. If you want to fix it manually you can use regedit.msc, go to HKEY_CURRENT_USER, Software, Lag Studios, Lost in Vivo, and change SAVED_LAB_02G to 3. And then start the game. If it is higher than 3 please let me know.
There is a small sequence in between the sewer and subway that uses the same graphics as the tapes. This is tape 1. I did intend for people to speculate what tape 1 was, but I don't what to cause too much confusion so I've just started telling people anyway.
Yes well that is the good ending. I'm sorry it's kind of un-fulfilling. The bad ending and 1 other don't include that last chest-hole bois, so that's what I thought you had gotten. I'm not the best at making endings.
You have to get to your dog in the end. In the last section there are two branching paths. If you go left (the scary path) you can find your dog or if you go right, you should hear a whimper coming from the tunnel and then you have a last chance to save her. Sorry there's only 1 good ending and there are 3 bad.
Because the bars are representative of the barriers people see to being pretty or accepted. In order to lower the bars you have to throw up into the toilet. So you get a wrong response if you don't eat or if you eat and purge, the only correct answer is to walk through the bars because they're not really there. This section (from the end of the sewers till now) is all reference to the ghost girl from the subway.
Sorry for the confusion. That boss is un-killable in the main mode and you have to click new game or continue at the gameover screen to progress with a different text opening. This is just a fake out, where the game is intentionally hard and then makes you think it's deleted your save.
Hi guys sorry for the frustration. You have to make the correct choices in the hallway in order to progress. After the choices with the pictures you have to eat the apple and walk through the bars. The baby choice doesn't matter. After the train disappears you must simply continue walking forward down the tunnel. There is a bug here that causes a 4 second delay so that the invisible wall was not de-spawning when the train was and de-spawned a little later. It has now been fixed and will be patched soon.
Just tested on Windows 10 and 7, 64 bit. It originally was stopped by Windows Defender for being an "unrecognized program" but then showed the splash screen for half a second and then loaded and played fine. I didn't have any firewall or other windows programs interfere with it. 88032.exe is not related to this game and only SIN.exe is. If the splash screen goes away then all assets are done loading and there should be no more delays. Sorry I can't seem to replicate or find the cause of this error.