I really like the giant and twisted landscape and the fact I can kill trees.
Recent community posts
Thanks for the feedback! Yeah using the coordinates to get to the barrels is the main objective, but some people use the sonar exclusively for some reason. The game does have a progression and an end, but without scanning the materials and following the coordinates it doesn't progress.
When you look away for at least a second Sotiris will teleport within a closer radius to you. The entire time you are in the room with him that radius is slowly shrinking and it shrinks fast if you are not looking at him. He emits a 3D looping static sound that get's higher pitch when you're looking in his direction to let you know where he is.
?????????????? Sounds like some serious sequence breaking. I'll look into it and try to figure out what happened. Normally it should be, find the doll head, break it and retrieve the picklock, get into the office, the body doesn't matter, the door should be open. I'm guessing you somehow got the area to progress further than it should have and that's why the retina door is locked. There must be a trigger somewhere that doesn't get deactivated properly so it's firing twice. If you want to fix it manually you can use regedit.msc, go to HKEY_CURRENT_USER, Software, Lag Studios, Lost in Vivo, and change SAVED_LAB_02G to 3. And then start the game. If it is higher than 3 please let me know.
There is a small sequence in between the sewer and subway that uses the same graphics as the tapes. This is tape 1. I did intend for people to speculate what tape 1 was, but I don't what to cause too much confusion so I've just started telling people anyway.