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Kyler, 

did you change a line in newsexsystem.gd, func switchsides() ?
var person = panel.get_meta('person')
from
var person = globals.newslave(globals.allracesarray[rand_range(0,globals.allracesarray.size())], 'adult', 'male')

I ask because I was tinkering with newsexsystem.gd, and kept getting an error from switchsides(), no matter what i did. That is, until I copied your altered line into my mod path NSS.gd

Nope, you can look at th emod and see what files it modifies, newsexsystem.gd is not one of those.

(1 edit)

Okay, I see that now.

Yeah, it was a really weird bug that caused the sex interaction to break completely. I fixed it by including a line I found in newsexsystem.gd, func changesides(), after applying your mod. Bizarrely, the code from the vanilla game was causing the breakage.