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Think of games like pokemon or zelda, imagine a 16x16 zelda sprite smackin an enemy, the "smack" particles wouldn't be much bigger than the 16x16 enemy, and the animation would be rather short as well. This remains true for everything, perhaps a portal to another world could have 30-60 frames, but it wouldn't be much bigger than 24px squared if it's for a 16x16 character.

I really love the new version and all of the awesome updates you've added recently! But I've been waiting for some support for Gameboy style games since I bought this a couple years back