Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Ok this new update is problematic, it is making the game near unplayable. The Lust is understandable but it just keeps giving me errors instead of effecting anything at least with Father. Hunger and Sleep are causing the problems. The only way one can eat is either by spending your money which can be very dangerous to get because both of them do not tick down consistently, or waiting for family dinner which is also dangerous. (My hunger decreased by 2 hours during a 1 hour chat action.) The first time I worked I red zoned on both... I was green on both before that. Sleep isn't functioning properly and is going straight from green to 0 hours.  I've played for 20 minutes and encountered sudden "death" 5 times or so and it is not fun trying to balance all of this. IMO drop the "survival" elements, don't just end the game, punish or reward in other ways.

Hey thank you. I think I've fixed most of the things you listed, except for the 2 tick hunger when chatting with dad.

Hmm, if that's the case, when you get starved or fatigued, there will be just a penalty and not a bad and dead end for now.

I've also decreased the cost for meals. Will upload in about an hour. You may want to hold off playing.

The eating works if you refresh the kitchen at 13:00-15:00

Hello, fixed version is up and most of the bugs should be fixed. 

The survival elements are now more forgiving and clearer and will not lead to a bad end.

Thanks!

Sorry for spam but please refresh and play the 0.2b version. It has breakfast at home (which I forgot exists) and some critical fix to brother's ending.

Thanks!

(+1)

awesome I'll try it in when I can... thank you. This is just an idea, what if the penalty for hungry or tired interactions is cranky responses that lower affection like lust causing suspicious actions.