The game is really good, but all that fun is substantially overshadowed by the amount of lag spikes and poor respponse to cointrols the game has. I'm not sure if this is because I'm using bad hardware, but whenever I jump I conststently lag out, and conrtols I input can usually take up to 1.5 seconds to respond. Next, the fact that I can continuously hold jump and I will jump doesn't really heklp the game, since a lot of it requires precise movements and that can be pretty hard with that. I'm not sure what engine you use to make games, but if it is godot(I only know this because I use godot), i recommend using the Input.is_action_just_pressed("jump"), so that ne can continuouslty press jump by holding down the spacebar, after they are on the floor. Finally, the acceleration. Whilst this may've been put in so that jumps feel more... jumpy, which I appreciate, and does add a lot of fun to the game, it can be really off putting as the acceleration just isn;t really that necessary, and can sometimes cause a lot of deaths for me on a level. This brings me ontop my final point, which is dying. Very few times did I feel that I caused my own death, and not because of very frequent lag spikes or poor control quality. Overall, this game is ok, and I did have quite a lot of fun playing levels (lvl 2 was my favourite) but if you somehoow decide to expand it and imrpove the preformance of the game, that would be much appreciated!
Hey there! 👋
I'm sorry about the lag spikes you were having trouble with before. I went through and tried to fix that issue, some other people had it as well.
I did expand the game a little, it now has a boss fight at the end, and a boss that attacks you constantly in every level. Leaning a little harder towards the "rage" game format, but hopefully with less lag it would be more fun for you. 👀