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(+1)

Wow. It looks, sounds and plays really good. The theme tho... Well, it's an abstract platformer, but still, if not for the messages, it wouldn't have anything to do with gamedev... or anything else for that matter. And maybe, just maybe, you should consider adding save points inside levels - they get very difficult at level 3.


PS How did you achieve this cool blurry visual effect?

(+1)

Thanks :D I made most of the game in a single day,  so didn't have the time to think of the idea :) 

There will be a second version of the demo and then a full release,  I will change the game with your feedback in mind :D 

(I use unity btw) I changed the resolution of the screen and then turned it to a material, then assigned this material to an object, that's it :)

Here is a tutorial for in depth explanation 

(1 edit) (+1)

wow, thank you! Cool technique!!


A single day - oh, awesome :) We've spent the whole week, and barely managed to find and squash the nastiest of the bugs before the submission window closed.

(1 edit)

Hey! I'm planning to make a second version of the demo :D So follow me if you wanna get notified :)