I like the idea of giving the enemy 2 possible outcomes so that you have to think fast about the one that would win or tie, it's a pretty clever way of having RPS with strategy, but the AI seems to change his move randomly so I don't see how I could "predict" or something that would make stacking actions a good idea. Is there any point in stacking instead of trying to react?
Me da ternuriña el nombre del juego