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We had some problems with being able to walk through walls and with enemy graphics disappearing:

The mini-map was a nice touch and we spent most of the time looking at that to move around. Good variety of monsters and scenery elements (walls, trees, etc.) that meant you always had a rough idea of where you where from the 3D view. Did you make all these assets during the week? If so, kudos to you, that's a lot of work, even though they're low poly. Well done for submitting your game, it has some potential.

there is an updated version that solves most of the issues. but it will be released after the jam voting. Some of the assets were pre made. but most were created during the week. Thanks :)