There, I found it; sorry for wasting your time, I'll see if I can load your save game.

Decisions in a Victorian LGBT romance with Puzzles · By
It doesn't appear even when I create a "SaveGame_8_Header" by hand. Can you send me both files?
If you want I can share a drive folder for it.
This save game is to check that there is an error (a loop) during the tea party isn't it?
By the way, I think that by deleting my comments I also deleted some of your comments in reply to me, sorry for the mistake.
Well, I've just located the bug that made Faustina stay inside the library, no matter what you choose.
I have also just deleted the sentence containing the redundancy.
I will try to release a new update today fixing these bugs along with some other improvements and fixes, but if I don't succeed it will be released tomorrow.
Hi, are you "Saves locations" (1 and 2 ) what bugs do they show?
As for the first lock, I have just checked it and everything seems to be in order. To unlock this option you have to click on Fanny's mirror when analysing her. This is the unlocked option:

(1 image you send me) It is indeed misspelled, it is Eliza who is drunk.
(2 image you send me)In the new version that I am going to publish, the issue of the reiteration in the chimney instructions has already been corrected (thanks to you, of course).
Thank you very much for your help again!
Save #3 - before meeting Eliza outside
Save #4 - Rally
Save #5 - Decission time
While i said to Faustina that the cook was ok, i found the old maid again and when talking with Drake Eliza is considered gone.
Save #6

SAve # 7 When chatting with the girls (darke option)
And Save # 8 is where the game loop over itself.
The previous saves are there in case you want to check progress or something similar.
Hi, don't forget to tell me the reason why you are going to send me the save files, i.e. could you describe in a few words what is the bug in each save slot?
As for Eliza, theoretically the bug that happens to some users whereby Eliza was fired, yes or yes, has been fixed in the last update I posted; have you updated the game to this version? :
https://tijerinart.itch.io/dear-althea/devlog/369031/update-day-13-problems-with...
I will now check the bug in the image you sent me.
https://1drv.ms/u/s!ArzAiyYSqqWsqk-3Ib4EnlnxtF9D?e=GNyJT0 - saves, in ziped file (7zip format).
I'm using the latest one, just downloaded it from Itch...
Hi, I just checked, the game saves are working perfectly!!! Thank you very much, this will be really useful.
As for Eliza, I have rechecked it a few times and it seems to be fine, maybe I didn't update the files correctly from the last update, are you sure you didn't load a game from the previous version?
Trying another path the option in the dialogue next to save #6 still bug, this time it is the 4th frame. While the lock show open it is unselectable.
Tried the new path the loop still engage.. is it because Althea act coldy toward possible love interests? (how many are there ?) Just Tried again this time being nice and cozy toward Drake.. still loop :(
I've found out that this bug is related to the locks; I've fixed it and will post it in the next update. It's certainly not because Althea acts cold towards possible love interests. How many are there? There are 4 people who can love Althea, but there can be several combinations such as Althea + Faustina + Delafield.
On the other hand, where did you say there is a loop with Drake? I haven't heard.

Bug confirmation: this apparition of her ladyship happen if you select, the looking tired option (the one that can be locked)
The game (in english) could be improved with some He/She/It/I corrections, those are due to the language difference but could one day be fixed.
Even if i change the choices in Eliza dialogue i still get the old maid appearing :(
After the ''fun'' in the room

When facing Clara about visitors
I know (as i ran the same dialogue 3 time) that the 3rd frame should be aviable. But it is not locked and it cannot be selected.
Ok if i go Full on Faustina road when i reach the women club part that loop, it still does... Will try to get a drake route to see if there is a way to pass it.
Small typo

On faustina path, after meeting the mom and getting back home when the door open:

In the following argument:

In the next option, faustina coming of age, sould be Cressida
Another loop: At the end of the discution, choosing the first option create it

Spanglish, when the new lady arrive

Line repeat when talking about the publishing article in the magazine
Fun Fact, while the dialogue about missing eliza and the old maid still happen, Eliza is present latter on, might just be left overs. (i seem to have miss a part with Eliza, maybe it's me tought)
When you go F*ck Y faustina, Drake arrive in spanish

The next choice (with locks) as the first 2 normal and the 3rd one show no text :/
Sometime the text speed up with no apparent reason, is it because i used the ctrl earlier in game?
When they leave, If you choose to follow Drake as you leave

(no eve version of Cressidia ?)
Hello,
I just released a new update that fixes everything!!!
...or almost everything, I am trying once again to do a revision of the English text to see where the He/She/It/ errors are, I have fixed quite a few, but being, 112408 words it is quite complicated and as I do the corrections when I finish working I am going quite slow. But without a doubt, thanks to you I can speed up this correction work a lot.
You also have to try the "Haker" menu (accessed from the main menu), I hope it will make your life easier because you will be able to go to the chapter you want and even determine some decisions before starting the chapter. It's still in the process of being fixed, so you can expect some bugs in the menu.

As for the Eliza thing... yeah, it's funny. Uninstall the game and install the current version; it should be fixed like most of the bugs you've detected.
And percent, yes; because of the bug you are missing an important part with Eliza. In the chapter "A NEWSPAPER IN HAND" You haven't gone to her room at night, have you. With the Haker menu you should be able to see it without problems.
As for the text speeding up for no appare
Some more, i might go for 3 endings the way i see it (how many are there anyway ?, just the numbers)

almost right after - cceur, coeur
One can corrupt a save so that upon loading the screen stay black and no possibilities arrise except to restart the game (this might be a really rare occurence but it can happen in that engine) .. great just great, total corruption :(
Well i'll restart next build.
Last thing, if you'd like to correct most of the he/she issues the best way would be to let someone check the script to fix them.
Hi, I'm about to go to sleep, but I want you to know that I've seen these bug reports and as soon as I wake up, before I get to work, I'll look at the game code to find the source of the bug.
Remember to check the latest update today and especially the Haker mode!
And finally, I do want to fix the scripting issues, but I don't know anyone with enough knowledge to fix them and because I use the damn Visual Novel Maker, there are things that are not accessible at user level.
Hello, there are 10 finals in total, does this answer your question?
As for the bugs you reported, I have just fixed them all, I will update the game again soon to apply them.
As for the corrupted saves, I'm afraid there's nothing I can do about that. It's probably a problem caused by playing a save game on an older version of the game.
Remember to try the Haker mode I told you about, this way you will be able to see all the endings.
Best regards and thank you very much.
Just letting you know, The same ''error'' that pop up while loading a save for the first time in a new game instance as appeared in the scene where you leave Eliza room.
I saw some of the corrections this make the game cleaner :D
Small sugestion: if you could make a post concerning the few know issues of the engine (the strange loading bug and the repeat of a phrase at random) it could help solve some people questions from the get go.
oo 10 so i'm at 3/10 :)
Question: since it run on that engine, did you disable the hide texbox shortcut?
When you get a choice in the kitchen with Clare, one of the lock (the first one) stay for all the scene (it was locked this time due to my choices)
Same ''bug'' when loading a save game, I'm going to look into this more while I continue to fix other bugs.
I'm glad you've seen the fixes and think the game is cleaner, in large part, thanks to you. Are you liking the game?
Regarding the small suggestion; since the first day I published the game, I created a post regarding known issues with the engine (Visual Novel Maker) to help solve the doubts. You can see it as a fixed post in the Steam or Ithc.io forum:
https://itch.io/t/2041057/about-bugs?before=5#post-5751517
Still, after your suggestion, I've added some more points and I've put the information of all updates.
I'm glad you got to see three endings, were they satisfactory?
Disable the shortcut to hide the text box? I don't know what that shortcut is or what it's for, can you give me more info?
Now I'm going to look for the bug where one of the locks stays for the whole scene. And I will also fix the problems in the text you pointed out.
I see you have tried the secret menu, what did you get?