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I’ll post it on YouTube sometime after I’m done editing but first I want to say I like the story and aesthetic the game takes, it’s really surreal and has a lot of mystery to it. But each time I booted it up, it had unique issues each time. The first play through when I got spawned out the first boss. The theme and the boss theme we’re overlapping each other and once I got back to the gate the sound started to have a chopper effect and kept going until I clipped to an out of bounds area and had to reboot the game. And the second play through I clipped and got softlocked and would always be strange occurrences. There were moments where the characters designed would also clip and the knife would be hanging in mid air during cutscenes. Those are just some of the things I experienced, the organization was confusing at times on the paths to take but nonetheless makes you want to keep going. 

thanks for playing it even so, the theme of the cinematics that weapons are displayed is a problem by far, the code is too old and I still haven't found a solution for everything else I'll look for those bugs, thanks also for the review *___+